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Archive for August, 2006

“Weak-Side Screen”

Posted by Steve Bzomowski on August 31, 2006

After you pass the ball, dare you “go away”, away from the ball? Fear you’ll never get it back? Ever? Go ahead and screen away and shape up! Screen away to give the ball-side spacing for the post up, for the two player game, the drive middle, and to free up the cutter off your screen. Then “shape up” – not in a Dr. Laura-kind-of-way, but a Dr. Naismith kind-of-way – back to the ball. If the person you passed the ball to is aware, he will not only look for the cutter, but look for you stepping back to the ball, as well.

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“The Two Player Game”

Posted by Steve Bzomowski on August 24, 2006

In the last “Tip”, the idea of “relocating” after feeding the post was discussed. It’s automatic: you have to move after you dump the ball in. This creates the “Two Player Game”. Like the “pick-and-roll” or “give-and-go”, it’s standard and simple: just two players involved. In fact, much of offensive basketball synthesizes to that: a separating out of players to lend simplicity and manageability to what is going on out there. Who, unless you are Gary Kasparov, can keep track of the movements of more than two or three things at once? Isolate the post feeder and post player and feed and relocate and get the ball back from the post and pass it in again if you have to. Make a five-on-five into a two-on-two. It’s effective and a lot of fun (especially if you’re one of the two).

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“Relocate on the Post Feed”

Posted by Steve Bzomowski on August 17, 2006

As soon as you feed the post, here’s what happens: your defender, like a dog who’s looking for a stick you’ve thrown, turns his head and moves in the direction of your toss (post pass). So, while looking for the ball, the defender only knows only one thing: where you were when you passed the ball. Which leads me to the point of this Tip: after passing the ball, RELOCATE! Make sure you go somewhere; don’t stay where you were when you dumped the ball in. There are two possible directives that will help you decide where to relocate. 1) Go to the best open space away from the defender – maybe the corner if the defender has dropped to the middle, or the middle if the “d” drops baseline, 2) Cut behind the head of the defender, most players not having eyes back there, you know?

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“Defensive Intensity in a Pick-up Game”

Posted by Steve Bzomowski on August 10, 2006

defensive-intensity.jpgYou want to get a workout playing basketball? You want to challenge yourself and make yourself better? You want to do the player you are matched up with a favor or at least find out if he or she is really a player? Then concentrate 100% of the time on the defensive end. How does that manifest itself? First, pick up the ball handler full court. Full court . . . the whole thing. Force the player to zig-zag the dribble up court or pass it off. Next, deny passes to your player everywhere in the half court (while having an eye towards “helping”, of course). Say to yourself that your player will never touch the ball. What a goal! When he or she does catch it (shame on you), contest the ball and do not let the ball handler get by your shoulders. MOVE YOUR FEET! Or, as Tommy Heinsohn says, “keep the ballhandler between your knees”. Oh yeah, make contact and box out – physically – on every shot. Hope upon hope that the person who is matched up with you takes the same approach: you will each end the game better players, you will have had a much better workout, done the “game” itself a service and, hopefully, won the respect of the other players on the court. Also, if it’s any kind of player at all you were matched up with, he or she will come shake your hand, smack your butt, say “good work” at game’s conclusion.

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